function ChangeDifficulty(formObj, indexValue)
{
	var formValue = eval("formObj.move"+indexValue+".options[formObj.move"+indexValue+".selectedIndex].value");
	var movArray = new Array();
	movArray = formValue.split("|");
	var movValue = movArray[0];

	eval("formObj.tariff"+indexValue+".value = "+movValue+"");

		TotUp(formObj);
}

function TotUp(formObj)
{
	TotalValue = 0.0

	for (i=1; i<11; i++)
	{

		PointValue = eval("formObj.tariff"+i+".value");

		FloatValue = parseFloat(PointValue);

		TotalValue += FloatValue;
	}

	var TotalValue = Math.round(TotalValue*100)/100
	
	formObj.total.value = TotalValue;
}